rex_spriteext
Introduction
Extension of sprite.
Extension of sprite.
Usage
Set properties by number
These actions - "Action:Set mirrored", "Action:Set flipped", "Action:Set visible", "Action:Set solid" could set properties by number or variable.
These actions - "Action:Set mirrored", "Action:Set flipped", "Action:Set visible", "Action:Set solid" could set properties by number or variable.
Solid
Sample capx
"Condition:Is solid" could test if this sprite object is solid enabled. Return false if this sprite does not has solid behavior or solid behavior is disabled.
This feature could be used in other kinds of object, like tilemap.
Sample capx
"Condition:Is solid" could test if this sprite object is solid enabled. Return false if this sprite does not has solid behavior or solid behavior is disabled.
This feature could be used in other kinds of object, like tilemap.
Overlapping
Overlapping at a point
Sample capx
"Condition:Is overlapping point" will return true if object is overlapping at a point (x, y).
Sample capx
"Condition:Is overlapping point" will return true if object is overlapping at a point (x, y).