Behavior : Boids
Author:Rex.Rainbow
- Calculate steer force by flocking algorithm.
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Actions
Force - clean
Action:Clean
Force - flocking
Action:Cohesion
- Add cohesion force which remaining close to the centre of neighbors.
- Neighbors ( object ) : Object of neighbors
- Distance ( number ) : Cohesion distance, in pixels, to normalize the cohesion force.
- weight ( number ) : Weight of cohesion force.
Action:Alignment
- Add alignment force which aligning to the average direction of neighbors.
- Neighbors ( object ) : Object of neighbors
- weight ( number ) : Weight of alignment force.
Action:Separation
- Add separation force which retaining separation from close neighbours.
- Neighbors ( object ) : Object of neighbors
- Distance ( number ) : Separation distance, in pixels, to normalize the separation force.
- weight ( number ) : Weight of separation force.
Forces
Action:Apply force towards position
- Apply a force towards a position.
- X ( number ) : The X co-ordinate to apply the force towards.
- Y ( number ) : The Y co-ordinate to apply the force towards.
- Force ( number ) : The force to apply.
Action:Apply force at angle
- Apply a force in a particular direction.
- Angle ( number ) : The angle, in degrees, to apply the force towards.
- Force ( number ) : The force to apply.
Expressions
Output
Expression:ForceAngle
- Get angle of total attracting force.
Expression:ForceMagnitude
- Get magnitude of total attracting force.
Expression:ForceDx
- Get dx of total attracting force.
Expression:ForceDy
- Get dy of total attracting force.
Output - alignment
Expression:LastAlignmentAngle
- Get last angle of alignment.
Output - cohesion
Expression:LastCohesionX
- Get last position X of cohesion.
Expression:LastCohesionY
- Get last position Y of cohesion.
Conditions
Output
Condition:Has force
- Return true if force is not 0.