Behavior : Pixel collide
Author:Rex.Rainbow
- Test pixel overlapping between sprite and canvas.
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Properties
Sample rate
- Sample rate of overlap testing, 0 to 1.
Actions
Push out
Action:Push out
- Push the object to a space if it is overlapping a canvas.
- Direction ( Combo ) : Choose the method of push out.
- Options : ["Opposite angle","Nearest","Up","Down","Left","Right"]
- Canvas ( object ) : Select the canvas to push out.
Action:Push out at angle
- Push the object to a space at an angle if it is overlapping a canvas.
- Angle ( number ) : Angle, in degrees, to push the object out at.
- Canvas ( object ) : Select the canvas to push out.
Expressions
Push out
Expression:BounceAngle
- Get bounce angle while collision.
Conditions
Collisions
Condition:On collision with another canvas
- Triggered when the canvas collides with another canvas.
- Canvas ( object ) : Select the canvas to test for a collision with.
Condition:Is overlapping another canvas
- Test if the canvas is overlapping another canvas.
- Canvas ( object ) : Select the canvas to test for overlap with.
Condition:Is overlapping at offset
- Test if the canvas is overlapping another canvas at an offset position.
- Offset X ( number ) : The amount to offset the X co-ordinate (in pixels) before checking for a collision.
- Offset Y ( number ) : The amount to offset the Y co-ordinate (in pixels) before checking for a collision.
- Canvas ( object ) : Select the canvas to test for overlap with.