Behavior : Angular speed clamp
      Author:Rex.Rainbow
      
        - Clamp angular speed between upper and lower bounds.
 
      
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Properties
        
        
          Activated
          
            - Enable if you wish this to begin at the start of the layout.                    
 
            
          
          Upper bound
          
            - Upper bound of speed, in degrees per second. Negative is rotation anti-clockwise.                    
 
          
          Lower bound
          
            - Lower bound of speed, in degrees per second. Negative is rotation anti-clockwise.                    
 
          
         
       
      
           
          
Actions
        
        
          Bounds      
          Action:Set upper bound      
          
            - Set upper bound of speed.   
 
            
            
              - Upper bound ( number ) : Upper bound of speed, in degrees per second.
 
            
          
          Action:Set lower bound      
          
            - Set lower bound of speed.   
 
            
            
              - Lower bound ( number ) : Lower bound of speed, in degrees per second.
 
            
          
          Setup      
          Action:Set activated      
          
            - Enable the object's speed clamp behavior.   
 
            
            
              - Activated ( Combo ) : Enable the behavior.
 
              
            
          
         
       
          
            
          
Expressions
        
                   
          Bounds    
          Expression:UpperBound 
          
            - Upper bound of speed, in degrees per second.
 
            
            
          
          Expression:LowerBound 
          
            - Lower bound of speed, in degrees per second.
 
            
            
          
          Speed    
          Expression:CurSpeed 
          
            - Get current speed, in degrees per second.
 
            
            
          
         
       
      
               
          
Conditions
        
                      
          Hit    
          Condition:On hit upper bound                    
          
            - Triggered when speed hit upper bound.                    
 
            
            
          
          Condition:On hit lower bound                    
          
            - Triggered when object hit lower bound.