Behavior : Revive
Author:Rex.Rainbow
- Revive sprite after destroyed.
Download
Properties
Activated
- Enable if you wish this to begin at the start of the layout.
Revive time
- Revive sprite after destroyed, in second.
Revive at
- Revive sprite at Initial state or last state.
- Options : ["Initial state","Last state"]
Actions
Action:Set revive time
- Set the revive time.
- Revive time ( number ) : Revive sprite after destroyed, in second.
Memory
Action:Set a memory value
- Set the value stored in memory.
- Index ( number or string ) : Index of memory, can be number of string
- Value ( number or string ) : Value of memory
Setup
Action:Setup revive timer
- Setup revive timer.
- Timeline ( object ) : Timeline object for getting timer
Action:Set activated
- Enable the object's revive behavior.
- Activated ( Combo ) : Enable the behavior.
Expressions
Memory
Expression:Mem
- Get the value from memory by index.
- Index ( number or string ) : Index of memory, can be number of string
Conditions
Condition:On destroy
- Triggered when sprite destroyed.
Condition:On revive
- Triggered when sprite revived.