Generate random maze asynchronously.
Reference: rot.js
None
Action:Generate
Generating in webworker
Action:CancelTrigger Condition:On completed when completed
Map size
Expression:MapWidth, Expression:MapHeightCell symbol
Expression:ValueAt
0 : empty space,1 : wall-1 : not in mapCondition:Is a wall, returns true if a tile is a wall (or an empty space)
Expression:MapAsJson
A possible solution to create map
Action:Release, to release current maze in memoryIt supports official saving & loading feature.