Generate random maze asynchronously.
Reference: rot.js
None
Action:Generate
Generating in webworker
Action:Cancel
Trigger Condition:On completed
when completed
Map size
Expression:MapWidth
, Expression:MapHeight
Cell symbol
Expression:ValueAt
0
: empty space,1
: wall-1
: not in mapCondition:Is a wall
, returns true if a tile is a wall (or an empty space)
Expression:MapAsJson
A possible solution to create map
Action:Release
, to release current maze in memoryIt supports official saving & loading feature.