Color replace
Introduction¶
Replace color post processing filter. Reference
- Author: Rex
- A filter shader effect
WebGL only
Only work in WebGL render mode.
Live demos¶
Usage¶
Install plugin¶
Load minify file¶
- Load plugin (minify file) in preload stage
scene.load.plugin('rexcolorreplacefilterplugin', 'https://raw.githubusercontent.com/rexrainbow/phaser3-rex-notes/master/dist/rexcolorreplacefilterplugin.min.js', true); - Apply effect
- Apply effect to game object
or
gameObject.enableFilters(); var filterList = gameObject.filters.internal; var controller = filterList.addRexColorReplace(config);var controller = scene.plugins.get('rexcolorreplacefilterplugin').add(gameObject, config); - Apply effect to camera
or
gameObject.enableFilters(); var filterList = camera.filters.internal; var controller = filterList.addRexColorReplace(config);var controller = scene.plugins.get('rexcolorreplacefilterplugin').add(camera, config);
- Apply effect to game object
Import plugin¶
- Install rex plugins from npm
npm i phaser3-rex-plugins - Install plugin in configuration of game
import ColorReplaceFilterPlugin from 'phaser3-rex-plugins/plugins/colorreplacefilter-plugin.js'; var config = { // ... plugins: { global: [{ key: 'rexColorReplaceFilter', plugin: ColorReplaceFilterPlugin, start: true }, // ... ] } // ... }; var game = new Phaser.Game(config); - Apply effect
- Apply effect to game object
or
gameObject.enableFilters(); var filterList = gameObject.filters.internal; var controller = filterList.addRexColorReplace(config);var controller = scene.plugins.get('rexColorReplaceFilter').add(gameObject, config); - Apply effect to camera
or
var filterList = camera.filters.internal; var controller = filterList.addRexColorReplace(config);var controller = scene.plugins.get('rexColorReplaceFilter').add(camera, config);
- Apply effect to game object
Import class¶
- Install rex plugins from npm
npm i phaser3-rex-plugins - Import filter and controller class
import { ColorReplaceFilter, ColorReplaceController } from 'phaser3-rex-plugins/plugins/colorreplacefilter.js'; - Register effect
if (!scene.renderer.renderNodes.hasNode(ColorReplaceFilter.FilterName)) { scene.renderer.renderNodes.addNodeConstructor(ColorReplaceFilter.FilterName, ColorReplaceFilter); } - Apply effect
- Apply effect to game object
gameObject.enableFilters(); var filterList = gameObject.filters.internal; var controller = filterList.add( new ColorReplaceController(filterList.camera, config) ); - Apply effect to camera
var filterList = camera.filters.internal; var controller = filterList.add( new ColorReplaceController(filterList.camera, config) );
- Apply effect to game object
Apply effect¶
- Apply effect to game object. A game object only can add 1 colorreplace effect.
gameObject.enableFilters(); var filterList = gameObject.filters.internal; var controller = filterList.addRexColorReplace({ originalColor: 0xFF0000, newColor: 0x000000, // epsilon: 0.4, // name: 'rexColorReplacePostFx' });originalColor: The color (0xRRGGBB) that will be changed.newColor: The resulting color (0xRRGGBB).epsilon: Tolerance/sensitivity of the floating-point comparison between colors (lower = more exact, higher = more inclusive)
- Apply effect to camera. A camera only can add 1 colorreplace effect.
var controller = scene.plugins.get('rexColorReplaceFilter').add(camera, config);
Disable effect¶
controller.setActive(false);
// controller.active = false;
Remove effect¶
- Remove effect from game object
or
var filterList = gameObject.filters.internal; filterList.remove(controller);scene.plugins.get('rexColorReplaceFilter').remove(gameObject); - Remove effect from camera
or
var filterList = camera.filters.internal; filterList.remove(controller);scene.plugins.get('rexColorReplaceFilter').remove(camera);
Get effect¶
- Get effect from game object
var controller = scene.plugins.get('rexColorReplaceFilter').get(gameObject)[0]; // var controllers = scene.plugins.get('rexColorReplaceFilter').get(gameObject); - Get effect from camera
var controller = scene.plugins.get('rexColorReplaceFilter').get(camera)[0]; // var controllers = scene.plugins.get('rexColorReplaceFilter').get(camera);
Original color¶
- Get
var color = controller.originalColor;color: Color object.- Red:
color.red, 0~255. - Green:
color.green, 0~255. - Blue:
color.blue, 0~255.
- Red:
- Set
controller.setOriginalColor(value);controller.originalColor = value;value: A number0xRRGGBB, or a JSON object{r:255, g:255, b:255}
New color¶
- Get
var color = controller.newColor;color: Color object.- Red:
color.red, 0~255. - Green:
color.green, 0~255. - Blue:
color.blue, 0~255.
- Red:
- Set
controller.setNewColor(value);controller.newColor = value;value: A number0xRRGGBB, or a JSON object{r:255, g:255, b:255}
Epsilon¶
- Get
var epsilon = controller.epsilon; - Set
or
controller.epsilon = epsilon; // controller.epsilon += value;controller.setEpsilon(value);